Elder Scrolls V: Skyrim vs. Fallout: New Vegas vs. Dungeon Siege III
84An RPG Battle!
This year we have some major competition in the Role-Playing Genre. Let's take a look at them:
I have chosen these three games because the most buzz in the video game industry, and amongst gamers have came from them! Also, all three games have a pretty good reputation of their past series of games, so let's see who has the better advantage and can be ultimately deemed, The Best RPG!
What Does Skyrim Have That The Others Don't?
What Elder Scrolls V: Skyrim brings to the table is basically what Elder Scrolls: Oblivion brought, just more goodies. Bethesda Game Studios has said that there some changes though between the Platinum Hit and Skyrim and this is what Skyrim has to offer as well. In Skyrim, they have taken out the Acrobatics and Athletics skills so that gamers can focus more on other important goals in the game. Remember having to jump around like a mad man just to get skill gains in Oblivion? Well say good-bye because now they have added a Sprint button to allow to get to place faster. They have also taken out all those skills and attributes and narrowed it down to Magicka, Stamina, and Health. Even though the skills aren't seen, they are still there, just combined into the three main attributes.
You also have the power to switch out what weapon or attacks you want. In one hand you can have a spell ready to blast your enemies away while in the other you have you have your trusty Excalibur (sword) to finish the job. If you want to be a close combatant, just wield two swords or axes in your hand and you can go to work! Becoming versatile and being to change weapon styles on the whim is definitely a plus for this game.
The next thing is the countries, cities and dungeons you will explore. Skyrim is almost the same size as Oblivion with some minor tweaks that makes Skyrim better. Instead of always walking flat land, there will be a more diverse geographical setting. There will be hills, slopes, pine thickets, misty mountains, tundras, and forests of different shades and not just green. They have added weather change effect when you run around, season change from time to time, and amongst the 120 (or more) dungeons you will be adventuring into, there will be a mixed variety of them so you don't feel like you're doing the same one over and over.
For the cities, there are 5 different cities and about 9 small towns and communities in Skyrim (Skyrim isn't only the game name but also the country name) that is your playground. Each city has their own culture and unique buildings. You will be able to interact with the citizens and townspeople and affect the economy. That means, you can cause a city to go into economic decline by taking all their products and resources. You'll be able to disrupt trades, by doing this and the lockpicking game is still around for you to have some midnight fun.
Next up which makes Skyrim a great game to compete with is the Radiant AI addition to the game. I know when I was playing Oblivion, I went around destroying all that was in my path with my new found spells. Unfortunately, since I did kill some people that I needed to start a quest or finish, I wasn't able to finish the game and had to start all over again (pain in the rear end, I know). Now, I don't know how much gamers had a problem with this but, they can be at ease because of the Radiant Story AI. What this does is input characters that you have made a relationship with, whether it's friendly or enemy, and have them in your quests! So even if you killed Billy Joe Bob, you still have Bob Joe Billy to fill that spot for a side quest or main quest. What Bethesda has done to twist this up is by adding characters to your main quests, that you have been avoiding, haven't talked to or if you are enemies. That means if you've been avoiding a Dragon battle, you're bound to get one thanks to the Radiant AI system.
Last, of what has Elder Scrolls gamers so hyped up about this game is one major factor. What's over 20 feet tall, has a wing span of 120 feet, scaly and reptile-like, and spits fire at you while perched up on a mountain peak or crumbling ancient statue? Holy moly does that sound like a dragon! That's right, Skyrim will be flourished with dragons! I must warn you, they aren't there because they want to. They are there because the Alduin the God has come down to bring a destructive path as a Dragon and has brought his Black Dragon minions to help! The world's only hero is the last Dovahkiin (Dragonborn) and that will be you my friends. You must be the one to stop this from happening.
These dragons will be every where. Going hiking in the mountain, on top, a dragon. Regular fire-breathing or frost bitten dragons. You can be taking a nice stroll in the market in a small town, a dragon will fly across. Going adventuring in the woods, a dragon will swoop down and attack. All of them will attack you! If you're not afraid then you tackle and take down every dragon you encounter. There isn't a finite amount of dragons so you will be able to wipe them out or maybe not. If you aren't that lethal and appreciate these majestic beasts, then you can kill one every so often. The dragons think on their own so that means, every chance they get they are going to try and fry you with their fire. It's up to you to stick around and take on this beast. If you successfully defeat them, you are able to absorb their essence and power up.
Fallout: New Vegas Baby!
The next contender is Fallout: New Vegas which is already out in stores. Even though this game is already out, I believe it is still worthy to stand up against Skyrim, and Dungeon Siege.
New Vegas is set after Fallout 3. You were placed on the Eastern side of this Post-Apocalyptic Wasteland in Fallout 3 and now for New Vegas, you're on the Western side. The truth about this game is that it feels like you're still playing Fallout 3, which is good, just with upgraded graphics and some new features. Even though it is like its predecessor, Fallout: New Vegas is in a league of its own.
In Fallout: New Vegas, the city of Vegas managed to survive the war mostly untouched. In the aftermath, a group of people formed the values of the old governmental system and called themselves the New California Republic, or NCR. Based on the Roman methodology of conquering other civilizations, the Legion absorbs nearby tribes and enslaves a portion of their population. The NCR and Caesar's Legion butt heads over control of the area, and tensions are high. You will be a courier, an average person doing their duties. One of your tasks was to deliver a package to the Vegas Strip, but you ended up taking a new path.
Here's what I like about New Vegas, in the desert, you will notice that it looks like exactly like the wasteland in Fallout 3, except there is vegetation. You can actually find some good plants to harvest fruits, seeds, and herbs to mix up some concoctions like healing powders and more goodies.
The main missions isn't what makes Fallout: New Vegas great. It's the side missions. There is huge variety of side missions that you can play through and since this game has almost no limitations, you can go every where and there is always a little objective for you to do. If you think you have explored every possible place in the game, you're wrong. There is always an undiscovered sector underground, in the sewers, some where that hasn't been explored yet. With different themed missions like deception, and drugs, there is ALWAYS something for you to do. Also, like Fallout 3, the main storyline has three different endings in New Vegas. Unfortunately, you won't be able to see them unless you either start the whole game over, or save it at a point and then reload the game every time you finish one ending to see the others. I personally have put in around 30 hours of gameplay and I'm still not even finished with every single mission. With the new add-ons like Honest Hearts, Bethesda makes it even harder for me to finish. Get ready to put in over 100 hours to beat this game in its entirety.
Since this is a RPG, it has to be something that makes it a worthy RPG. One thing is the way other people interact with you and the way your character effects the people. If you are kind and generous to the towns folks, they will idolize you and look out for you when you are you out numbered and need some extra help. This will make them like you and thugs hate you. This can be flipped the other way around. You decide to go on a rampage and desolate the remaining land and towns people and the thugs will be your back up. I chose both paths and I found that being nice to the towns people is much better because as you go to different towns, they remember you and they start to attack you. You are more out numbered with them than the thugs so become a Powerpuff Girl instead of Mojo Jojo.
What makes New Vegas a game so enjoyable is the V.A.T.S and the S.P.E.C.I.A.L systems. They have added the Aim-Down Sights while you are in first person perspective. You can switch between First Person and Third as well. V.A.T.S stands for Vault-Tec Assisted Targeting System and it allows you to slow down time and motion and aim at a specific body part of an enemy. You wanna' blow off the top off a thug, use V.A.T.S, or you may want to a gigantic praying mantis from running after you, use V.A.T.S and blow the leg off that Godzilla insect and watch it fall on the ground to Pray (get it?). Bethesda has their imprint on this game by having S.P.E.C.I.A.L. This is the in-depth skills and perks that you spend your points towards as you level up. It stands for Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. Words of advice though, while using V.A.T.S don't expect to abuse it. There is a special ability meter and the more powerful the gun you use while using the system, the more action points you use. Also with choosing which skills to spend your points on, don't spend all your points on one skill. For example, spending points on Endurance and not some on Intelligence so you might be able to run fast but you may be dumb enough to run into a wall. So spend wisely.
There is so much to talk about this game but I think that's enough to compare the two so far. You'll have to play the game in order speculate with me. With a plethora of missions to do and being able to gamble and run around this world with virtually no boundaries, this game is surely a competitor!
Enter Dungeon Siege III
The last competitor is Dungeon Siege III, a combat heavy action RPG that takes the series in a new direction. Its twist is in the co-op, which is as polished as you'd expect; drop-in, drop-out multiplayer works solidly with up to four players, though you are limited to the same area. Having a heavy hitter background in the RPG genre and the genre also stepping it up, this game looks like it has done just that. This game reminds me of a Final Fantasy Dynasty Warriors type game. The developers, Obsidian, have added many new features. The co-op gameplay, the new and exciting colors and visual display, new combat styles and strategies.
Let's start off with combat. Each character has two stances. For example one character can switch from a rifle to a shotgun-pistol dual wield combination. There are new people so that means new attacks. Since the game isn't out yet and will be available until June 21, gamers are only limited to take a look at pictures. One attack showed by a character named Katarina, is a huge blast and it's something new and the visual and graphics makes the attack that more awesome. There's also a range of special attacks, buffs and debuffs for each character, much like Borderlands and Brink. You can debuff your enemies, heal yourself, add bonus effects to your weapon to additional damage.
Just like the other RPG's in this mini-competiton, Dungeon Siege III has very deep leveling system with different skills and perks to spend your points on as you level up. Since this an open world game as well with some restrictions, you can go out and about to do what ever as you please. Go ahead and battle some spiders to your liking and when you're done, and want to get back on the main storyline path, Obsidian has added something new to "teleport" you back there so you don't waste time getting back to the action.
Obsidian's imprints are all over this game as it has its densely entertaining stories. From the in dialogue, pick-ups, on plaques, and throughout the dungeons it makes the game more engaging and entertaining much like Dungeon Siege 2. If Dungeon Siege fans remember the all-carrying mule from the first game that added the extra inventory that we needed so much? Well, don't look for it in the Dungeon Siege III because it won't be there once again. Even though the developers tried to make the main questline the priority and allow gamers not to worry too much about inventory, all they are doing is making gamers worry about inventory because we have no mule! Hopefully they make a DLC for us to have the all-carrying mule again.
Since Obsidian is moving away from the single player mode in Dungeon Siege III, they have added a new feature to skip mini clips to get back to the action for gamers who feels that the clips get in the way. Even with all the changes made to the Series, it is good to compete with other RPG's out there. There are some features that are still intact like the the amount of loot, the open world, and ease of play. It sounds like Obsidian is attempting to build a more interesting world and game around a familiar name. If the mule is there, then I'm there.
Which game do you feel is worthy of you playing it?
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So we have 3 dynamic games to take a look at. Elder Scrolls: Skyrim brings a great new RPG to the genre and it's definitely something new and fresh. Fallout: New Vegas is another wide open world RPG that's is great with ton of hours of gameplay. It's like Skyrim in many ways but my opinion is that Skyrim has the upper hand. Last, Dungeon Siege III looks promising and adding multiplayer to this Series, it definitely makes it a worth while game. So what game do you think is better? I'd like to hear from all of you so drop a comment below!
Also, Bethesda has an awesome contest going on. They are prepared to give a lucky family the chance to receive all cheats, glitches, gags, and easter eggs for every single game they have ever made and for their present and future games. Can you say "Awesomeness?" I bet you're wondering what in the world do I have to do to get this. Well here it is, you must a have child born on 11/11/11 and name he/she, Dovahkiin. No seriously, that's the challenge. No, I'm not joking, I'm serious. So if you feel you are worthy and not afraid to venture on this baby-making, baby name and bestowing the last dragonborn name, Dovahkiin, to your new born child that must be born on Elder Scrolls: Skyrim release date, Quest, then I hereby thee give you the Rights of Passage. Let's just hope your spouse doesn't maul for it.
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New vegas was in no way linear at all u just wonder off and do as u please some people are just never happy with what they have and allways want more
Do you really get paid to write this garbage? A monkey with a typewriter could produce a much more coherent article.
I waited so long for fallout 3 and was very disappointed after 10 hours of gameplay. Never liked daggerfall, morrowind and oblivion. I didn't like anything from BETHESDA. I loved Black Isle - Planescape torment, Baldur's gate and of course Fallout 1 and 2 (even quest for glorry series). This modern games are just walking around for days and mostly underground in stupid caves. Fallout1,2 was about quests and story and freedom (choose to walk or press map location), this games are all about walking around for hours in realistic landscape and killing stupid beasts.
Fallout allows quick travel... so if you're walking around for hours it's because you don't know how to play.
lol only one person chose dungeon siege.
@pae the series of fallout brings you in different encounters throught the nevada waistland and is only game with dlc that i have found that goes along with the story. skyrim has the same thing over and over again through out the elder scrolls series fallout has benn around since interplay. all skyrim is, is just another game
That was a pretty damn good read! However, as I saw the part where you mentioned "we've thrown acrobatics/athletics" out the window for Skyrim, I remembered a lot of disappointment. While that to some extent is OK, I'd still rather be able to move up mountains like I did in Oblivion and Morrowind.
As for Fallout: New Vegas, I was deeply disgusted with how little it had offered compared to Fallout 3. OK, to some extent it had a few more features but the plot twisted too much for my liking.
Dungeon Siege, I've never played and it's not really on my "To-do" list anyway. I played Dungeon Siege: Unlimited (F2P MMO, yes, with Premium) and found it was pretty good. So maybe I'll give this a chance.
Great Hub! You've earned another follower! ^^
I love the freedom new Vegas gives and the fact that you can take over everything with your robots in the end...great article
i like anahl
Very interesting article, I have not played D Siege but have played Fallout New Vegas and Skyrim along with both their predecessors. To me this is all a matter of what you are looking for in a game. If you like running around aimlessly for hours on end exploring, fighting and looting then both Fallout and Elder Scrolls are perfect. The only difference between the two is for people who like a medieval style theme or a post-apocalyptic/future setting. I found that each game has enough side quests to keep anyone in the "dog house" for quality time with the wife...or lack there of! Personally I think that Fallout New Vegas was more fun for my style of playing then the Elder Scrolls were. The quests and characters just seemed more realistic. The game play mechanics are equally as good for both games but I do like the weapons in Fallout a little better (there is nothing like sniping from 100's of yards away). Landscape visuals in Skyrim blow any game to date that I've played out of the water, absolutely stunning! I picked up Skyrim just because it's a new world to explore and immerse myself in to get away from the reality of everyday life as we know it. Again, good article but after doing some research I might have taken out D Siege and put the Mass Effect series in its place...
Idk what you guys are taking about when you said that fallout new vegas was a horrible game. It was rated one of the BEST games on the market and if you get bored after ten hours of it then you really dont know how to play a game. Fallout new vegas has over one hundred hours of game play and even after that there is always something to do.
@Strycat777 - It may have been rated the best, but that's the reviewer's opinions, not ours. Sure, it had over 100 hours of gameplay, but that's nothing compared to MMORPG out there. The questing gave little information/background on the characters, and you didn't get some kind of relationship with the townsfolk. So, like any MMORPG, it can be rated for its hours, but how many of those are spent grinding? Skyrim was the same, but at least the quest markers led you in the right direction (sooooo many compass glitches in Fallout: NV), and quests chained up to each other pretty well, much unlike F:NV. As I said, it's your opinion though ^^
Skyrim had the cohesive, completeness that NV lacked. Where you learned about the whole dragon uprising and discovered ancient dwarven ruins in Skyrim, you were shooting iguanas in the ass. NV was more leaned toward the game aspect as opposed to the storytelling, which was a miss for Bethesda.
@Brovahkiin - I have to agree there, but Skyrim's storytelling never gave you a reason to follow the path. Sure it was epic, but turned into an epic grind not long after. Players would then join other factions and then return to fight the dragons. I think Bethesda focussed too much on the story of the dragons, instead of giving solid side-quests.
As for NV, I have to say the storytelling wasn't so good. The objectives were so obscure too that in the end, if you weren't careful, you could make enemies with just about everyone in the final battle. That was not a good turn of events.
Bethesda left their mark with SPECIAL? No no no no no....that would be interplay....the creaters of fallout.....like...1 and 2?
Dungeon Seige is a fairly mediocre and forgettable game as far as i can tell (i havent played it), but I still play FO:NV and Skyrim.
New Vegas is so buggy that it could be written off as broken by those who dont know the right tips and workarounds, but in the end it's still more FO3 with the addition of more diverse weapons and gear, modifications, different ammo types, improved difficulty, deeper crafting, a stronger storyline that allows greater freedom/ replay value, more levels and perks, an improved companion interface, and of course: Hardcore Mode. I feel really immersed in the game when I play and I find it easy to create a character exactly the way I intended. I just bought the Ultimate Ed. So I'll be trying the new Gun Runner weapons and the DLC soon for the first time, and I'm genuinely looking forward to them!
Skyrim is a mixed deal for me..and maybe burning out on Morrowind and Oblivion/FO3 has something to do with it. It's exactly what I hoped and imagined it would be when I LOOK at the game, but gameplay just feels hollow to me. The side quests are well done this time but the factions feel weaker than ever and it's pretty disappointing going from the new guy to grandmaster of a guild in a day. Its filled with things to do, but I become anti-social with Npcs in the game once my list of quests starts to become to long as nearly every char has a task for you. And then the meat of the game; dungeon diving, is flawed as well. Sure there are mountains filled with mysteries waiting to be uncovered, but exploring is accompanied by a mild anxiety because there are so many quests in the game that I often enter a dungeon just to hit a dead end because I need a certain quest to be active in order to go any further, and that gets annoying fast. I bought the game day 1, Have played the game for over 350hrs, but have yet to make a character that lasted a full playthrough. Sure my indecisiveness has a lot to do with that, but it also speaks to just how repetitive the game can become and how locked into your build you are once you start your character. Sure you can play for "over 200 hrs!" with just one char, but the game is also so massive that you may get tired of your character before you ever finish with him, end up making a new one, and fall into a pattern of repeating the first 50 hrs if skyrim over and over until you're ready to just shelf it. Im not even mentioning the glaring design flaws such as followers who dont level scale with the PC. But at the end of the day, skyrim is still the larger and more polished game, and I have high hopes for the DLC. So if I had to be trapped on a deserted island with just one game to sustain me, I'd pick Skyrim over any other.
I agree, Skyrim is a great game! You have a positive attitude, and an informative article about three interesting games. Keep writing! :)


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Pae 6 months ago
So ... you're trying to compare a game that's been out less than a day and promises to be the best of its series against two games that are, by far, the worst in their series? A brand new game with an open world, against a pair of games that have been around a while which have mostly-linear progression?
I don't see the point you're trying to make here, that Skyrim has to be good when compared to that crap, or "at least Obsidian wasn't involved this time" or "well, it wasn't bought and ruined by Square Enix" .... or what?